![]() Insurmountable Waist-High Fence: When you trap Saavedro between the two shields in Narayan, he screams in despair.In case you're curious, what you're trying to do is free the Grossamery (bird) from the giant pitcher-plant (which the official game-guide mistakenly calls a flytrap), then call it from a cage in the swamp to have it come pick you up and take you to the location of the symbol. As a result, you find yourself simply solving all the puzzles that present themselves to you, without ever knowing why. Follow the Plotted Line: The lack of any obvious goal in Edanna, combined with its confusing layout, brings this trope into play.Fantastic Flora: Loads of kinds in Edanna. ![]() If it does, a wooden spike between the rails breaks the ball before it rolls up too far.
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